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Typology Work & Campus

Sony Pictures Mid-City Campus.

Los Angeles, California

Year
2025
Site
Mid-City Los Angeles
Program
Animation campus
Photography by Pavel Bendov.

Sony Pictures Animation, Sony Pictures Imageworks, and Crunchyroll—three global leaders in animation, visual effects, and anime content—sought to consolidate their Los Angeles operations into a unified headquarters within the cultural corridor of the Miracle Mile.

Each division operates with distinct creative processes and production methodologies: animation development and storytelling, advanced visual effects and digital production, and global anime streaming and distribution.

The client’s ambition was to bring these complementary disciplines under one roof while preserving their individual identities. The project aimed to create a shared creative ecosystem that supports specialized production environments alongside campus-wide amenities that foster collaboration, innovation, and a cohesive studio culture.

The project called for the design of a next-generation creative workplace capable of accommodating three distinct studio cultures while establishing a unified campus identity.

The design needed to support highly technical production workflows—including animation, visual effects, and post-production—while simultaneously creating inspiring environments that encourage collaboration, exchange, and creative energy.

A central challenge was balancing autonomy and connection: developing character-driven spaces that reflect each division’s identity while organizing shared amenities that bring teams together. The campus was envisioned as a sequence of immersive environments—blending technology, storytelling, and hospitality to create a workplace that functions as both production infrastructure and creative hub.

Year
2025
Site
Mid-City Los Angeles
Program
Animation campus
Status
Completed
Size
~280,000 sf
Role and disciplines
Design ConsultancyArchitectureInterior DesignWorkplace StrategyMaster Planning
THE REAL PROBLEM BEYOND THE BRIEF
Three creative cultures, one shared campus—designed to balance identity, collaboration, and innovation.

The design establishes a cohesive animation campus that unfolds as a series of character-driven spaces inspired by cinematic storytelling.

Rich material textures, sculptural geometries, and curated landscapes create immersive environments that support both focused production and collective experience.

Shared gathering spaces anchor the campus, including an indoor-outdoor dining room, an elevated coffee bar, a wellness room, and a 146-seat Dolby Atmos and Dolby Vision theater that serves as a central venue for screenings and events. These shared amenities act as connective tissue between the three divisions, fostering interaction and strengthening a unified creative culture.

Advanced post-production facilities—including voiceover studios, edit bays, motion capture rooms, and screening suites—are seamlessly integrated with collaborative workspaces and restorative environments. The result is a dynamic creative ecosystem where technical precision and artistic expression operate together, positioning the campus as a center for storytelling, innovation, and the future of media production.

Work completed while Andy Lantz served as Co-CEO, Partner, and Global Creative Director at RIOS. Atlas Lantz Studio acknowledges the collaboration, leadership, and shared authorship of the RIOS teams who developed the design with him.

Project team

Andy Lantz · Sunay Rajbhandri · Kanoa San Miguel · Jin Tack Lim · Preema Modi · Ying Song · Jordan Micham · Irvin Shaifa · Anisa Aboutalebpour · Ankita Cogne · Marco Lam · Michael Hua · Dami Olufowoshe · Debo Adenyi · Natsuki Matsumoto · Stephanie Mejia · Zehra Rizvi · Lea Romano · Rachel Lee · Kyle Stuart-Willis · Jeff Banner · Jonah Klinghoffer · Nate Waddell · Robin Kim · Bingqian Dong · Clarissa Lee · Katerina Starikova · Heather McGinn · Emil Metzger · Aditya Jagdale · Brenda Chavez · Andres Montemayor · Kelly Peoples

Project photography

Pavel Bendov